![]() ![]() ĭespite the degree of innovation described above, Resident Evil 4 producer Hiroyuki Kobayashi said, "We're basically using the same weapon engines. More firepower means that the player has a better grasp on the game situation, and the versatility of the arsenal lets them chose the best way to overcome their opponents. Increasing the weapon diversity is not just good because it is fun and because it increases the game depth, but because weapons are very much correlated with freedom. Adding a "merchant" enables Capcom to propose almost 20 weapons in the main game, which can be upgraded approximately 10 times each. In action games, it’s logical that vanquishing an enemy has a payoff - orbs in Onimusha or DMC, points in Dino Crisis 2 - that can later be exchanged with greater abilities. This is solved through the merchant trick. While this is ok to design this for 4 weapons, it gets complicated for 20+ weapons and hundreds of power-ups. In previous games, getting the shotgun or the magnum was an accomplishment, which usually required puzzles to be solved. Why wasn’t it done before? It’s difficult to place individual weapons items in levels without a justification. So, one should add as many weapons as possible in RE-type games. ![]() This is quite different from melee weapons: adding a new sword in a DMC-like game requires a whole new set of complex animations that answer the questions - how will the player use the sword and how will monsters react when hit with the sword?, special effects, etc. Then again, firearms are rather cheap to add into the game: in terms of code, two shotguns will basically work the same, even if one hurts more than the other, and they’re not terribly different from a handgun. Players love accumulating weapons and increase their firepower in every possible way. The makers of Resident Evil 4 worked on various innovations associated with the use and inventory of weapons in Resident Evil 4 compared to earlier games in the series. Salvador can be seeing wielding the Chainsaw in the background. ![]() If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.The GameCube box art for Resident Evil 4: Dr. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
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